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Unannounced Project

Narrative Designer

January 2024 - Present

  • Ideate, write, and review narrative including backstory, characters, scripts, and objectives.

  • Plan and prioritize narrative tasks for the full project length and sprints.

  • Develop the narrative pipeline and manage projects in Unreal Engine and articy:draft including writing and managing documentation.

  • Oversee the voice over process, including casting direction, recording scheduling, and compliance with SAG-AFTRA standards.

  • Own the narrative to ensure continuity internally and pitch narrative with external partners and IP holders.

Producer - Narrative and Audio

August 2023 - April 2024

  • Managed external contractors for music composition, motion capture, writing, narrative design, voice over direction, and casting, including SAG-AFTRA contract negotiation.

  • Facilitated design documentation creation, organized and led kickoffs for features.

  • Planned pipelines, project scope, milestone deliverables, backlog refinement, and day-to-day scheduling for audio and narrative.


Amazon Glow

Producer - Narrative and Audio

June 2022 - October 2022

  • Wrote and reviewed scripts, backstories, and character sheets, ensuring consistency with the creative vision, appropriateness for target age groups, and requests of IP holders.

  • Provided audio and narrative direction and maintained scope for game and audio design on an emerging technology platform.

  • Developed the studio’s narrative and voice over pipelines for internal and external developers.

  • Coordinated voice over casting, recording, and direction with external partners for SAG-AFTRA actors.



Narrative Designer

July 2021 - June 2022

  • Developed fresh and compelling backstory and character designs for a startup company creating a video game for young children.

  • Participated in asset review including art, audio, and gameplay to ensure narrative continuity.

  • Wrote scripts, design documentation, pitch documents, short stories, and objectives.


Soft Skills

Unreal Engine 4, articy:draft, Twine, Final Draft, Gamemaker Studio 2, Jira, Confluence, Izotope RX, Pro Tools, Logic Pro, Miro, Adobe Creative Suite, Gsuite, Microsoft 365.

Project management, teamwork, public speaking, providing and receiving feedback, leadership, pitching, direction, collaboration, concise communication.

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